16-bit Ray Tracing – Castlevania: Symphony of the Night for Sega MegaDrive & Genesis – Dev Diary 9

February 22, 2022 0 By retrogamingdev

16-bit Ray Tracing – Castlevania: Symphony of the Night for Sega MegaDrive & Genesis – Dev Diary 9
Inglebard’s new music:

中文频道:

Sprite-based Shadow & Highlight video:

This is the dev diary for my unofficial, fan-made Castlevania game for the Sega Mega Drive. In this episode we cover background-based shadow and highlight mode.

Timestamps:
0:00 Intro
1:47 New Music & Channel News
4:30 SFII Example Showing Limitations of Mode
8:50 Working Around Limitations
9:56 Underground Caverns
13:05 Mist & Fog Effects
via YouTube https://www.youtube.com/watch?v=fqoeZtouUsk