The Story of Quake on the Game Boy Advance | MVG

The Story of Quake on the Game Boy Advance | MVG

June 13, 2022 0 By retrogamingdev

The Story of Quake on the Game Boy Advance | MVG
In 2002 developer Randy Linden set himself a new challenge : Port Quake to the Nintendo Game Boy Advance. In this episode we take a look at how the impossible was achieved, but sadly never saw any commercial release.

► Support the Channel on Patreon – https://ift.tt/ABf9Oo6

Sources:

► ARM7TDMI Technical Reference Manual – https://ift.tt/y7zW2HM
► Cancelled GBA Quake Port FOUND! | Forest of Illusion – https://www.youtube.com/watch?v=Vy5XGrP6u_c
► Counting Clouds GBA Demo – https://www.youtube.com/watch?v=MlTaI4oWMPg
► Game Boy Advance Architecture – https://ift.tt/2I304Uf
► Randy Linden – https://twitter.com/RandalLinden

Social Media Links :

► Follow me on Twitter : https://twitter.com/ModernVintageG
► Check me out on Facebook : https://ift.tt/sK5G0Hi
► BandCamp : https://ift.tt/PzodmwH

#Quake #GBA #ImpossiblePort
via YouTube https://www.youtube.com/watch?v=R43k-p9XdIk